| Element Name |
Valid Values |
Alpha
Transparency Supported? |
Comments |
| Name |
Any Text Values |
No |
A short description of your theme's
name. This information is displayed in the XtreMe
PCR Theme Manager. |
| Comment |
Any Text Values |
No |
A short comment about your theme.
This information is displayed in the XtreMe PCR Theme
Manager. |
| Author |
Any Text Values |
No |
The Author of this theme's name.
If you're going to plaigarize (err, borrow) something,
it would be good to also put a 'based on theme by UserX'
as well as your name in the Author field. |
| MenuBarBase |
#RGB |
No |
The color used by XtreMe PCR when
painting the main menu and toolbar. Note that this
is the 'base' color. XtreMe PCR will do several
calculations based on the value you enter here in order
to give the menu gradient and shadowing effects.
Trial and error is best with this one, I'm afraid. |
| MenuBarText |
#RGB |
No |
The color of the text on the menu
bar. Normally this is black, but a very dark menu
will need something closer to white (#FFFFFF) to be
readable. |
| MainBkgndStart |
#RGB |
No |
Start color for painting the main
window background. If there is no background
graphic (like the "Blue Monday (XtreMe PCR Default)"
scheme, this is the color that will show on the main
window. |
| MainBkgndEnd |
#RGB |
No |
End color for painting the main
window background. The start and end colors get
formed into a gradient brush, and will be painted either
horizontally or vertically, based on the next option. |
| MainBkgndBrush |
0 or 1 |
No |
1 = Paint main window with
MainBkgndStart value, ending with MainBkgndEnd value
from top to bottom. A value of 0 paints these
colors from left to right. |
| MainBkgndImage |
File Name |
Graphic Dependent |
The main background image can be a
.jpg, .gif, .bmp, or .png file. Specify the file
name here, with no drive or path information. The
graphic must be located in the XtreMe PCR\Themes folder,
or it will not be located and loaded. You should
name your graphic file the same as, or similar to your
theme name so that users can easily distinguish these
files. |
| MainBkgndDrawMode |
Tiled, Stretched, or
Normal |
N/A |
If a MainBkgndImage is specified,
XtreMe PCR can paint the background with this image in
three ways -- Tiled (graphic is repeated to fill the
screen), Stretched (the image is stretched to fill the
entire client area), and Normal (no tiling or stretching
is done). This acts very similarly to the Windows
Display settings for wallpaper backgrounds. |
| ButtonTextActive |
#RGB |
No |
Color of the active 'action button's
on the left of the channel listing. |
| ButtonTextInactive |
#RGB |
No |
Color of an inactive 'action
button's' text on the left of the channel listing. |
| ButtonDoBlend |
0 or 1 |
No |
0 = leave entire button transparent.
A 1 means that the button will get an alpha overlay
applied to it (this is to help make the buttons visible
and readable when the background bitmap is too 'busy'
for it to be seen clearly). A good example of this
is found in the standard "Shiny Happy People" theme. |
| ButtonBlendStart |
#ARGB |
Yes |
If 'ButtonDoBlend' is 1, this is the
start color of the gradient that will be used to paint
the button's background. |
| ButtonBlendEnd |
#ARGB |
Yes |
If 'ButtonDoBlend' is 1, this is the
end color of the gradient that will be used to paint the
button's background. |
| ButtonBlendBrush |
0 or 1 |
No |
1 = Start to End is applied from top
to bottom. 0 = Start to End is applied from left
to right. |
| ProgressFill |
#ARGB |
Yes |
Color used to fill the current title
progress bar. |
| ProgressEmpty |
#ARGB |
Yes |
Color used to draw the empty progress
bar control for the current title. |
| Sat1ProgressFill |
#ARGB |
Yes |
Color used to fill the satellite
meter on the 'View Signal Status' menu item (off the
Functions menu) |
| Sat1ProgressEmpty |
#ARGB |
Yes |
Color used to draw the empty progress
bar control for the satellite #1 meter. |
| Sat2ProgressFill |
#ARGB |
Yes |
Color used to fill the satellite #2
meter. |
| Sat2ProgressEmpty |
#ARGB |
Yes |
Color used for empty portions of the
satellite #2 meter. |
| TerrProgressFill |
#ARGB |
Yes |
Color used to fill the terrestrial
signal meter |
| TerrProgressEmpty |
#ARGB |
Yes |
Color used for empty portions of the
terrestrial signal meter. |
| ListBkgndNormal |
#RGB |
No |
Color used for the unsorted
columns background of the full-view
channel/artist/song list. Users can sort on
different columns by clicking the header for the list
control. |
| ListBkgndSort |
#RGB |
No |
Color used for the current sort
column background in the main list view window. |
| ListText |
#RGB |
No |
Color of the text within this window
that is not highlighted. |
| ListTextSel |
#RGB |
No |
Color of the text that appears on the
active row (on the highlight bar) when the
application does not have focus. Simulate this
in your testing by watching the highlight bar's text
color change if you click away from XtreMe PCR -- such
as clicking somewhere on the Windows desktop. |
| ListTextSelFocus |
#RGB |
No |
Color of the text that appears on the
active row (on the highlight bar) when the application
does have focus. |
| ListSelbarStart |
#RGB |
No |
Color of the start of the highlight
bar (top) |
| ListSelbarEnd |
#RGB |
No |
Color of the end of the highlight bar
(bottom). The top and bottom values are formed
into a gradient brush and always go top to bottom.
You cannot make this gradient go left and right. |
| ListboxGridLine |
#RGB |
No |
Color of the grid lines that are
painted between rows on the main selection list.
Note that a user can enable and disable the painting of
grid lines, so if you prefer to have them off, it should
be tested with this view option enabled. If you
leave this value out or blank, XtreMe PCR will calculate
a grid color automatically. |
| NowPlayingBkgndStart |
#ARGB |
Yes |
The area above the main
channel/artist/title list is called the Now Playing
area. Specify the beginning alpha and color value
that should be used to start the gradient. |
| NowPlayingBkgndEnd |
#ARGB |
Yes |
Specifies the ending alpha and color
value for the Now Playing area gradient. |
| NowPlayingBkgndBrush |
0 or 1 |
N/A |
A value of 1 will paint the gradient,
Start to End, from top to bottom. A value of 0
will paint Start to End from left to right. |
| NowPlayingArtist |
#RGB |
No |
Color of the text in upper-left of
Now Playing box (artist) |
| NowPlayingTitle |
#RGB |
No |
Color of the text in lower-left of
Now Playing box (title) |
| NowPlayingChannel |
#RGB |
No |
Color of the text in upper-right of
Now Playing box (channel) |
| NowPlayingView |
#RGB |
No |
Color of the text in lower-right of
Now Playing box (view) |
| FrameLeftStart |
#ARGB |
Yes |
The Now Playing area has a box
surrounding it, along with a divider line down the
center. This box style is repeated throughout the
program (usually minus the center divider). The
bar on the View Signal Status screen, the Favorites
Manager, Trash Manager, Etc. The Framexxx colors
are also used in compact view to draw frames around
various items. This is the start
gradient color for the top of the left line going
vertically. |
| FrameLeftEnd |
#ARGB |
Yes |
End gradient color for the bottom of
the left line going vertically. |
| FrameRightStart |
#ARGB |
Yes |
Start gradient color for the top of
the right line going vertically |
| FrameRightEnd |
#ARGB |
Yes |
End gradient color for the bottom of
the right line going vertically |
| FrameTopStart |
#ARGB |
Yes |
Start gradient color for the left of
the top line, going horizontally |
| FrameTopEnd |
#ARGB |
Yes |
End gradient color for the right of
the top line, going horizontally |
| FrameCenterStart |
#ARGB |
Yes |
Start gradient color for the left of
the center line, going horizontally |
| FrameCenterEnd |
#ARGB |
Yes |
End gradient color for the right of
the center line, going horizontally |
| FrameBottomStart |
#ARGB |
Yes |
Start gradient color for the left of
the bottom line, going horizontally |
| FrameBottomEnd |
#ARGB |
Yes |
End gradient color for the right of
the bottom line, going horizontally |
| DialogLabel |
#RGB |
No |
Text colors for dialog labels -- for
example, the text "Signal Status" and "Antenna Present"
on the View Signal Status dialog. |
| DialogSubLabel |
#RGB |
No |
Text colors for dialog sub-labels --
for example, the text "Demodulator Lock (DEMOD)" on the
View Signal Status dialog. |
| DialogText |
#RGB |
No |
Text colors for standard dialog text
-- for example, the text "Yes/Unknown/No" for the Radio
Activated status on the View Signal Status dialog. |
| DialogButtonText |
#RGB |
No |
Text color used for button labels,
such as "Edit", "Delete", etc. on the Trash manager and
Favorites manager windows. |
| NotifyCaptionStart |
#RGB |
No |
Color used to paint 'title bar' of
the mini-popup notification windows. This is the
gradient start color. |
| NotifyCaptionEnd |
#RGB |
No |
End color used to paint 'title bar'
of the mini-popup notification windows. |
| NotifyCaptionBrush |
0 or 1 |
No |
0 = Paint Start to End Horizontally,
1 = Paint Start to End vertically. |
| NotifyBorder |
#RGB |
No |
There is a one-pixel border that is
drawn around the entire notification popup window.
This is that color. |
| NotifyBkgndStart |
#RGB |
No |
Start color for the background of the
popup notification windows. |
| NotifyBkgndEnd |
#RGB |
No |
End color for the background of the
popup notification windows. |
| NotifyBkgndBrush |
0 or 1 |
No |
0 = Paint Start to End Horizontally,
1 = Paint Start to End vertically. |
| NotifyChannelText |
#RGB |
No |
Text color used to display the
channel name and number on the notification bar, such as
"XtreMe PCR - 48 SquiZZ xL" |
| NotifyPlayingText |
#RGB |
No |
Text color used to display the
current artist and title on the notification bar (the
part that underlines when you hover the mouse over it). |
| CompactCaptionStart |
#RGB |
No |
Color used to fill the caption/title
bar of the Compact mode player -- this is the gradient
start color |
| CompactCaptionEnd |
#RGB |
No |
Color used to fill the caption/title
bar of the Compact mode player -- this is the gradient
end color. |
| CompactCaptionBrush |
0 or 1 |
No |
0 = Paint Start to End Horizontally,
1 = Paint Start to End vertically. |
| CompactBorder |
#RGB |
No |
XtreMe PCR draws a one pixel border
around the entire compact mode player with the color
specified here. |
| CompactBkgndStart |
#RGB |
No |
Start gradient color for the player
background (Note that the won't be seen with some
Themes. If you have a graphic that covers the
entire area of the compact window, these won't need to
be specified. However, if you have transparency in
your image file, that transparency will allow the
CompactBkgnd colors to show through. |
| CompactBkgndEnd |
#RGB |
No |
End gradient color for the compact
viewer background |
| CompactBkgndBrush |
0 or 1 |
No |
As usual, 0 = Paint Start to End
Horizontally, 1 = Paint Start to End vertically. |
| CompactBkgndImage |
File Name |
Graphic Dependent |
The compact mode background image can
be a .jpg, .gif, .bmp, or .png file. Specify the
file name here, with no drive or path information.
The graphic must be located in the XtreMe PCR\Themes
folder, or it will not be located and loaded. You
should name your graphic file the same as, or similar to
your theme name so that users can easily distinguish
these files. |
| CompactBkndDrawMode |
Tiled, Stretched, or
Normal |
N/A |
If a CompactBkgndImage is specified,
XtreMe PCR can paint the background with this image in
three ways -- Tiled (graphic is repeated to fill the
screen), Stretched (the image is stretched to fill the
entire client area), and Normal (no tiling or stretching
is done). This acts very similarly to the Windows
Display settings for wallpaper backgrounds. |
| CompactPlayingBkgndStart |
#ARGB |
Yes |
Start color painting the compact
viewer's Now Playing area (center of screen where Artist
and Title are displayed) |
| CompactPlayingBkgndEnd |
#ARGB |
Yes |
End color of paint in the compact
viewer's Now Playing area. |
| CompactPlayingBkgndBrush |
0 or 1 |
N/A |
Again, 0 = Paint Start to End
Horizontally, 1 = Paint Start to End vertically. |
| CompactPlayingText |
#RGB |
No |
Color used to draw the text and
labels for the current Artist and Title |
| CompactChannelText |
#RGB |
No |
Color used to draw the text and
labels for the current channel information (top of
window) |
That's it. Simple, eh? It's really
not so bad if you're bored. Grab a beer, pull up a chair,
start a visualization, crank up XM, and start hacking. On
second thought, the beer may not be recommended. You'll
find yourself staring at the visualizations for hours, and
you'll never get anything done!
If you would like to share your creation,
I will package it up into an installation file (makes it REAL
easy for users!), and put it up on the
Themes
download section. If it weren't for the spam-bots, I'd post my email address here for clicking.
Instead, you'll have to settle for a cheesy graphic: